‘Kindle Worlds’ Allows Fan Fic Writers To Legally Sell Ebooks

Kindle Worlds, a new Amazon program that’s already being hotly debated among both professional authors and fan fiction writers alike, will allow fans to sell ebooks based on certain licensed TV shows, movies, comic books, and various other media. No launch date has been specified, but an excerpt from the Amazon website lays out the compensation rates.

 

  • All works accepted for Kindle Worlds will be published by Amazon Publishing.
  • Amazon Publishing will pay royalties to the rights holder for the World (we call them World Licensors) and to you. Your standard royalty rate for works of at least 10,000 words will be 35% of net revenue.
  • In addition, with the launch of Kindle Worlds, Amazon Publishing will pilot an experimental new program for particularly short works (between 5,000 and 10,000 words). For these short stories—typically priced under one dollar—Amazon will pay the royalties for the World Licensor and will pay authors a digital royalty of 20% of net revenue. The lower royalty for these shorter works is due to significantly higher fixed costs per digital copy (for example, credit-card fees) when prices for the entire class of content will likely be under one dollar.
  • As with all titles from Amazon Publishing, Kindle Worlds will base net revenue off of customer sales price—rather than the lower industry standard of wholesale price—and royalties will be paid monthly.
  • Amazon Publishing will acquire all rights to your new stories, including global publication rights, for the term of copyright.
  • Kindle Worlds is a creative community where Worlds grow with each new story. You will own the copyright to the original, copyrightable elements (such as characters, scenes, and events) that you create and include in your work, and the World Licensor will retain the copyright to all the original elements of the World. When you submit your story in a World, you are granting Amazon Publishing an exclusive license to the story and all the original elements you include in that story. This means that your story and all the new elements must stay within the applicable World. We will allow Kindle Worlds authors to build on each other’s ideas and elements. We will also give the World Licensor a license to use your new elements and incorporate them into other works without further compensation to you.
  • Amazon Publishing will set the price for Kindle Worlds stories. Most will be priced from $0.99 through $3.99.

Although Amazon’s terms have made a lot of people very angry, I have to admit that I don’t think it’s the raw deal some are claiming. People are angry that the original license holders will be given the right license characters created by the new authors without compensating them. But writers playing in someone else’s world have never had rights to anything they created in a licensed universe; they write the book, collect their paycheck, and then they are shown the door.  Timothy Zahn doesn’t get compensated whenever Lucasfilm (now Disney) uses Mara Jade.

There is also the issue of liability. Say, for example, Supernatural becomes one of the available licensed shows, and I decide to write a story about Jimmy Novak’s kid coming to look for him. Even if the Supernatural writers had already planned on doing an episode just like that for months or even years, they’d now be obligated to pay me for it if the Kindle Worlds program said I had the rights to any original ideas I had for my book, or else risk a huge lawsuit. If dozens or hundreds of fans are rushing to sell ebooks for a given show, they are likely, by simple coincidence, to come up with a lot of plots and minor characters very similar to ones the show’s writers are already thinking of doing. The show would essentially have to pay for all those ideas twice.

Writing in a popular licensed universe with millions of die-hard fans in place and ready to hand over their money is not the same thing as creating a novel from scratch, and I don’t think the copyright holders should be obligated to treat it as such. There are a lot of shitty deals out there for writers, from both traditional publishers and vanity presses. I don’t think the Kindle Worlds program is one of them.

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No New Purchases For 3 Months

I’ve set a goal to restrict myself to only reading books and watching DVDs I’ve already bought for the next 3 months. I’ll also use this opportunity to get into more webseries, vlogs, and web comics. I’m one of those people who buys large quantities of books and DVDs, only to stick them in the to read/to watch pile and then move on to other things. As I’m trying to save up to go back to college, I’m hoping this will help me be a lot more mindful of my purchases.

I noticed as I put this list together that my Netflix streaming subscription has really cut down on my pile of unwatched DVDs. Two or three years ago, that list would have been much longer.

A small fraction of the stuff I’ll be going through over the coming months:

Books:

Fiction

  • House of Leaves by Mark Z. Danielewski
  • Good Omens by Neil Gaiman & Terry Pratchett
  • This Is Not A Game by Walter Jon Williams
  • Cryptonomicon & Quicksilver by Neal Stephenson
  • Slaughterhouse 5 by Kurt Vonnegut
  • Restaurant At The Edge of The Universe by Douglas Adams
  • The Casual Vacancy by JK Rowling
  • Rudyard Kipling’s Tales Of Horror And Fantasy
  • Jonathan Strange And Mr. Norrell by Susanna Clarke
  • The Dark Tower: The Gunslinger by Stephen King
  • Color of Magic by Terry Pratchett
  • Ringworld and Saturn’s Race by Larry Niven
  • Seed To Harvest and Fledgling by Octavia E. Butler
  • Tales of the Bounty Hunters: Star Wars: Book 3
  • Echoes Of The Well of Souls by Jack L. Chalker*
  • The Terror by Dan Simmons
  • How To Make Friends With Demons by Graham Joyce
  • The Outlander by Gil Adamson

Nonfiction

  • Firefly: Still Flying
  • Joss Whedon: Conversations
  • Fan Fiction And Fan Communities In The Age Of The Internet
  • In The Hunt: Unauthorized Essays On Supernatural
  • TV Goes To Hell: An Unofficial Road Map Of Supernatural
  • A Brief History of the Universe by Stephen Hawking
  • The Universe In A Nutshell by Stephen Hawking
  • Dinosaurs: A Concise Natural History
  • Write Good or Die
  • Write Great Fiction – Plot & Structure
  • Writing a Romance Novel
  • Nail Your Novel – Why Writers Abandon Books and How You Can Draft, Fix and Finish With Confidence
  • Outlining Your Novel: Map Your Way To Success
  • Delusions Of Gender
  • Sister Citizen
  • Wasted: A Memoir of Anorexia and Bulimia

*Echoes of the Well of Souls holds the distinction of being in the to-read pile longer than pretty much any book I’ve ever owned. I think it was given to me when I was 12 or so. I’m 2 months shy of my 28th birthday at the time of writing this post.

Oh, and there’s quite a few romance/erotica novels as well, but the titles are a wee bit too embarrassing to share. ;)

Comics:

  • Mouse Guard Volumes I&II
  • New X-Men Omnibus
  • Tank Girl Volume I
  • Star Wars Shadows of the Empire Omnibus Volume I
  • Star Wars At War With The Empire Volume I
  • Hopeless, Maine
  • Witchblade Volume I
  • Buffy Season 8 Volumes I through IV
  • Buffy Omnibus Volume I
  • Billy Fog
  • Joe The Barbarian
  • Chew Volume III
  • Critical Millennium: The Dark Frontier
  • Essential Amazing Spider-Man Volume II
  • Maus Volume I
  • The Walking Dead: Compendium 1

Movies/Shows:

  • Teenage Mutant Ninja Turtles Trilogy
  • The Crow
  • Stargate
  • Star Trek DS9 season 1
  • Xena Season 1
  • Nightmare on Elm St II through IV
  • Friday the 13th II through IV
  • Heroes Seasons I & II
  • Red vs Blue: The 1st 5 Seasons
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New Star Wars Animated Show: Star Wars Rebels

Hard at work already...

Star Wars Rebels showrunner David Filoni

Disney has clearly decided to fast-track its new Star Wars properties.  Rebels, set during the twenty year gap between the two trilogies, will be premiering in the Fall of 2014 on Disney according to The Hollywood Reporter.

Star Wars Rebels will open with an hour long special on the Disney channel, followed by regular half hour episodes on Disney XD.

The most interesting news (to me, anyhow) is that Filoni says that we will finally be seeing the familiar imagery of the original trilogy.

While I’m not as militant as most in my dislike of the prequels, I’ve always thought that they just didn’t look or feel like Star Wars.  I’m especially pleased by Joel Aron’s statements regarding the palette and lighting hybridization between Ralph McQuarrie’s artwork and A New Hope. I have high hopes that they’ll be moving away from the more sterile, ultra-bright visuals of the prequels and Clone Wars series.  Greg Weisman, executive producer on the childhood favorite of many a 90s kid–Gargoyles–is another great name attached to this project.

Much as I’m disappointed by the fact that Seth Green’s Star Wars: Detours appears to be on indefinite hiatus, I’m very excited for this new series.

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Can You Travel From Bag End To Mordor?

You’ve read the books. You’ve seen the movies. You’ve probably even listened the audiobooks. Are you ready to take the plunge yourself (minus the Nazgûl, orcs and a vengeful mutated hobbit with a homicidal split personality)?

The ladies of Eowyn’s Challenge have been encouraging Tolkien nerds to try the journey for themselves for almost a full decade now, be it by walking, running, swimming, or any other means of self-powered locomotion. The original basis for the challenge was a walk from Hobbinton to Rivendell–timed to finish by the release of Return of the King–but these wonderful ladies have since added distances for all the major characters and locations.

The founder of this fitness challenge is our Ranger Jewel.  She began researching the miles, milestones and time frame of the hobbits’ journey to Rivendell in Fellowship of the Ring.  We were later joined by Karen Wynn Fonstad, author of the Atlas of Middle-earth.  Mrs. Fonstad provided us with very detailed charts of all the Fellowship’s journey through Middle Earth.  Much of the information provided is exclusive to the Eowyn Challenge and can be found nowhere else. The challenge is very simple and flexible; anyone can develop their own variation on this basic idea.

Since then the challenge has seen perennial popularity at a variety of fitness forums and blogs, both the nerd-oriented and muggle varieties. Of all the posts I’ve seen, Nerd Fitness has by far taken the prize, including a multitude of beginner tips, recommendations for helpful apps to keep track of your mileage,  as well as a collaborative Google doc for those who want to see how their journey compares to others.

If you want to stick with Frodo and Sam, your journey will be about 1,779 miles. If The Hobbit is more your style, the journey from Bag End to the Lonely Mountain is 967 miles. The walking distance page has all the distances laid out for you, and you’ll also find milestones that break down the distances even further.

If you expect to have reached your goal by a certain date, I’d suggest dividing the total miles by the number of weeks you’ve given yourself and seeing if it’s reasonable for your level of fitness.  To reach Mordor in one year, you’d need to travel just under 35 miles a week. If you bike and/or run regularly, that might be very doable. If you’re using this challenge to jump-start a fitness program after being pretty sedentary, you’re better off either setting a farther date, or just eliminating the time restriction all together.

I think it’s a fun way to remind ourselves just what taking these epic journeys entails. We may read about them in high fantasy like LOTR, Wheel Of Time, A Game Of Ice And Fire, etc, but few people raised in the generation of cars and mass transportation can even begin to grasp what travel must be like in a time and place where you feel every grueling mile. Heck, maybe it’ll even make TSA security procedures more tolerable by comparison (okay, probably not).

Personally, I’ll be undertaking the journey to Mordor. I hope some of you will join in.

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Confessions Of A Part-Time Sorceress

ConfessionsI had such high hopes for Confessions of a Part-Time Sorceress. But instead of a fun, cheeky look at the world of D&D through the eyes of a girl, I got an appalling mess of tacky stereotypes paraded out as ‘humor.’

I tried to quell my misgivings; I hate to give up on a book I’ve anticipated reading for a long time. So, despite the fact that the book opened with her whining that her gamer boyfriend didn’t bail on his friends to spend an hour or two in rush-hour traffic to come change her tire (and, like, OMG, didn’t he understand she was wearing WHITE PANTS!!1!one), because apparently the fairer sex can neither operate a tire iron nor figure out how to call AAA, I kept plodding along.

My misgivings increased as she described her job at Wizards of the Coast, and complained that there was no one to “commiserate with” about how weird and nerdy everything was, and how she had to “endure” her coworkers talking about aspects of gaming (Side note: Who in the sphincter of hell is in charge of hiring at Wizards of the Coast?). Ugh, a guy came to work dressed up as a Stormtrooper, and nobody else wanted to talk about what a weirdo he was. Poor her.

Not content to confine the offensive attitude to her own beliefs, she included a questionnaire answered by her five closest friends, where they proceeded to espouse how creepy and sad they thought D&D players were. Beating a dead horse seems to be the author’s strong point, because she couldn’t seem to quickly address stereotypes about D&D players and move on to, you know, the game she was supposedly writing about. Instead she chose focus on how much the world looks down on the lil’ cave-dwelling, neck-bearded, grimy losers before eventually tossing in a few condescending acknowledgements that they’re not all like that.

In the middle of her tolerance speech about how people should embrace stereotypical gamers instead of trying to change them (generous of her, I guess…?), she refers to nerds as “socially retarded.” That’s the part of the book where she’s trying really hard to encourage people not to look down on gamers. Her attempt to wear a Dungeons & Dragons shirt in public ends with her getting embarrassed after less than an hour (like, ew, people think I’m one of those creepy basement dwellers!) and asking to borrow a friend’s sweater.

Then there are the nonsensical ramblings about shoes and lipstick that leave the reader scratching their head and wondering what it all has to do with the game. Her explanation on gearing up a character is derailed by a discussion about how her character is buying Jimmy Choos at Nordstrom while everyone else is buying weapons.

But I think it would be best if I gave you examples of the content, and let you judge for yourself if this book seems like it would help you learn to play Dungeons & Dragons:

“Sorry, ladies, there are no bonus points for being able to walk in heels over cobblestones or remembering the anniversary of the day your best friend’s divorce was final. There are no deductions for clumpy mascara or visible panty lines. Come to think of it, maybe there should be.”

“Prior to my first game, I spent some quality time with Teddy creating my character. By “creating my character,” I mean using my mechanical pencil to twist my hair into an updo and building some Stonehenge-like creations with twenty-sided dice, while Teddy filled out my character sheet.”

“Picture a star who could remove her toenail polish with hundred dollar bills if she were someone who actually took care of her own toes. This person hates to see nurses and lunch ladies go without cashmere hoodies and MP3 players. If she’s feeling frisky, she might buy you and 349 of your neighbors a brand new Pontiac. But watch it–if she’s feeling wronged, she won’t think twice about outing you on national television. Don’t mess with a Lawful Good celeb.”

“Poor Ursula had a hard time finding scale armor. Yuck. That stuff is so unflattering and it’s almost impossible to find scale mail leggins in her size. Nobody makes a decent pair with a twenty-two inch inseam. I gave her the name of my seamstress.”

Here’s the thing. I know lots of lady geeks who manage to blend geeky and “girly” in a way that doesn’t insult anyone’s intelligence or completely detract from the subject they’re writing about. Shelly Mazzanoble is not one of these ladies. She took an idea that could have worked if it was handled a bit better and just flailed around creating an unreadable mess. At every turn the actual subject matter (the game) was preempted and shoved to the background to make room for yet another joke about lipstick, handbags, and designer shoes.

If the goal of Wizards of the Coast was to make this girl throw up her hands in defeat and buy a book on playing Warcraft instead of Dungeons & Dragons, they succeeded.

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Spoiler-Free Redshirts Review

RedshirtsRedshirts by John Scalzi exceeded my expectations on every count; plot, concept, and characterization. I went into it a little hesitant, because I’m not really a big Star Trek fan and I had never read anything by Scalzi before. And most of all, I was unsure that the concept, which seemed amusing enough, could sustain a full length novel. How do you stay true to the convention of redshirts, two-dimensional characterization, and silly classic science fiction plotting, yet still satisfy modern readers who expect so much more from their science fiction?

I’m very pleased to say that not only was the concept worked into a clever plot, but every minor quibble you may have nagging at the back of your mind is actually addressed by the end of the book, resulting in quite a few instances of, “Oh my god, he did that on purpose! Scalzi, you clever bastard!” I actually had to throw out a good 80% of the notes I jotted down while reading Redshirts, because almost everything I thought was a fault turned out to be part of the ride. It was masterfully done, and Scalzi’s background as long-time SF writer and stint as president of the SFWA really shows. He’s well versed in both tropes and predicting how readers will react to the most subtle of cues. He walked the fine line between staying true to the tone of the source and imprinting his own personality on the story.

The one caveat is that this is truly a concept-driven book rather than a plot or character driven one. If that’s something you really don’t like, Redshirts may not be for you.

The plot revolves around Ensign Andrew Dahl and group of Universal Union crewmen who have just been assigned to the star ship Intrepid. The setting is essentially the Star Trek universe with a few strategically changed names to avoid copyright infringement. The ‘redshirts’ of Trek fame start getting wise to the fact that going on an away mission is a death sentence for anyone but a handful of important bridge officers. While most of the existing crew know this and try to cope with a mixture of denial and clever avoidance schemes, Dahl & Co shake things up and try to figure out the cause behind the mysterious circumstances that make serving on the Intrepid so much more dangerous than any other comparable ship in the Universal Union.

Only a very cursory familiarity with the Star Trek franchise is necessary to enjoy Redshirts. If you’ve caught a few classic Trek reruns over the years, you’re all set to enjoy the ride.

This is a video from last year’s W00tstock at San Diego Comic Con. It’s a skit John Scalzi wrote based on Redshirts. It doesn’t involve any of the characters from the book, and there’s no spoilers; it’s just a humorous short that introduces you to the concept.

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The Short Story Problem

What happened to the short story? I’ve been frustrated with the lack of real analysis this subject receives, despite the fact that both writers and literary critics have been bemoaning the loss of this medium since at least the mid 90s.

Short stories have declined in popularity, and I think part of the problem is that everyone is quick to blame readers and, to a lesser extent, publishers. Missing from most debates on the subject is any suggestion that short story writers could possibly have anything to do with this phenomenon. While a decade working in retail gives me a horrible gut reaction to the phrase, “The customer is always right!!!1one!” it must be acknowledged that anyone creating a product has to stop and consider the wants of the consumer.

Saying that everyone is just too lazy and stupid to properly appreciate short stories is not constructive, but almost every essay I’ve seen on the subject seems to accept this as a foregone conclusion. Stephen King is one of the few writers I’ve seen confront writers on this issue, rather than blame the readers:

What’s not so good is that writers write for whatever audience is left. In too many cases, that audience happens to consist of other writers and would-be writers who are reading the various literary magazines (and The New Yorker, of course, the holy grail of the young fiction writer) not to be entertained but to get an idea of what sells there. And this kind of reading isn’t real reading, the kind where you just can’t wait to find out what happens next (think “Youth,” by Joseph Conrad, or “Big Blonde,” by Dorothy Parker). It’s more like copping-a-feel reading. There’s something yucky about it.

Excerpt from What Ails the Short Story by Stephen King

The rise of the internet age has created an upswing the demand for short media. Individual songs outsell albums by a staggering margin. Anyone hawking blogging advice will admonish their readers to make blog posts as short as possible, and to cut topics into bite-sized pieces; as much as that frustrates me, most pro bloggers have the site stats to prove that their most-read and most-linked-to posts are the low-content bullet point type. Traditional publishers and authors bemoan the fact that Kindle seems to be flooding the market with much shorter novels than have been traditionally popular, and that people seem to prefer them.

That last one especially stands out to me. If people are reading shorter novels in record numbers, why hasn’t the short story market seen any improvement whatsoever? Short story markets shrink ever more as novellas and novelettes continue to be the darlings of Kindle sales. This suggests that people do want to read shorter fiction, but the short stories they have read failed to inspire their interest. I want to see more writers and critics focus on what works in short stories, what doesn’t, and how to get people more invested in them.

Here are a few problems I’ve noticed in my various attempts to get back into reading short stories over the years:

Problem #1: Over-reliance on the twist and/or ironic ending.

You know how we all got sick of M. Night Shyamalan’s twist endings after about two movies? And how Tales From The Crypt stories often seemed to involve some jerk getting his comeuppance directly because of events he set into motion? This one stems from the fact that plot-driven short stories don’t have much time to weave together multiple plot threads and resolve them in a satisfying manner. It might work for a while, but obviously once people have read more than a few short stories, it starts to feel less satisfying. That’s why we generally prefer movies and novels that use the traditional rising action-climax-denouement model.

Problem #2: Creative writing teachers have too much influence over modern short story writers.

“Explore the five senses” is advice all too often given to students in creative writing classes, resulting in the baffling practice of wasting limited space with descriptions of how everything smells, tastes, and feels. Has anyone ever sat down to a story and wished to read a detailed account of how it tastes, feels, and smells to take an ice cube out of glass of iced tea and rub it over one’s skin? I know I sure haven’t, but that doesn’t stop a multitude of writers from injecting such random minutiae into a story format where every sentence must justify its existence.

This practice should be limited to times when it brings depth to a pivotal moment; a parent holding their newborn for the first time, someone in a hospital overwhelmed by sensory input as they wait for test results, etc. A picture may be worth a thousand words, but a short story is only a few thousand words long, if that. If a writer is trying too hard to paint a picture for the reader, there isn’t much room left for a story.

Problem #3: No room to explore the culture or story setting? Just make everything weird.

This one is a cornerstone of speculative fiction short stories. When in doubt, just make the first few paragraphs describe a world or character so weird that the reader (supposedly…) will be instantly curious. Like the twist ending, this method doesn’t hold up to repeated use. It also runs the risk of holding the reader at a distance instead of giving them something to relate to.

Problem #4: Can’t think of a story that can be set up in the space confines of a short medium? Skip the story and have people just stand around and think about stuff.

Modern literary fiction. The genre that solves every problem associated with writing in the same manner: Make a ‘story’ with no direction of any kind, without taking a position on any sort of moral issue, avoid interesting conflicts that have consequences for the main character, and smugly inform any detractor that the whole point was symbolism. Remember, anything resembling something so base as a plot is low brow and juvenile.

Clearly this is a limited selection of problems with modern short stories, but I think it’s an import step in moving the discussion towards acknowledging what is going wrong on the writers’ side.

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Have You Tried Turning It Off And On Again?

IT Crowd

If you’ve never heard that phrase, spoken with an apathetic Irish brogue, you’re missing out. The IT Crowd is a show I’d heard of from time to time in geeky circles, and I’d seen it mentioned on a number of “must see” British TV lists, but it languished in my Netflix queue for quite a while before I discovered what a gem this show is.

The IT Crowd centers around the IT department of a large corporation, herded by a social butterfly who lies through her teeth to get the job despite knowing nothing about computers. The cast is flawless, and most of the plots are fairly original (it helps that like many British shows, the seasons are too short to require filler episodes). The characters also tend to get equal treatment, and it’s refreshing to see a sitcom where one character doesn’t slowly become more and more outrageous until they steal the spotlight (see: Sheldon Cooper, Stewie Griffin, etc.)

There are a few minor flaws in an otherwise wonderful show; it tends to reinforce the stereotype of women just pretending to know about tech, and plays up the basement-dwelling stigma of nerds a bit much. But overall the show pokes fun without being mean about either characterization. There was, unfortunately, a very transphobic episode in the last season, and it culminates in what is definitely the show’s cruelest moment.

I’ll leave you with a clip from the show’s first episode, where we meet Jen for the first time. It sets up her penchant for unabashed lying, which remains a character flaw she struggles with for most of the show:

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Supernatural Season 8: The Road So Far

Eight verse, same as the first.

Author’s Note: I decided to split this into two posts, as it quickly became longer than I expected. I was always taught to open with criticisms and finish on a positive note, so today I’ll be doing my best bad cop routine.

Supernatural’s eighth season is a vast improvement over the seventh, but it’s still falling short of its glory days. This series has taken the word ‘repetitive’ to previously unimagined heights.

The ‘return to its roots’ mantra that has been tossed about by both the writers and fans since season 7 began puts an overly optimistic spin on things. The preferred method to return the show to its roots after the universally lambasted sixth season appears to be reliance on a rigid formula.

It goes as follows (don’t worry, it’s not really a spoiler, as this actually happens on many seasons of Supernatural): After a season spent fighting The Big Bad, one of the Winchesters makes a big sacrifice and gets sent to a hellish dimension of some sort in the season finale, then miraculously reappears on the next season’s premiere. The remainder of the season will be consumed by flashbacks of the hellish place, hints that the time spent in the hellish dimension was even more horrible than you’d imagine (hampered slightly by the fact that viewers could imagine a far more horrific place than the show’s budget can create), examples of how the hellish place changed the person who went there in some fundamental way, and finally the big reveal of how the brother escaped.

Heck, you were probably getting bored reading about the generic hellish place, and it only took you a few seconds to skim that paragraph; imagine reading it for a whole year, or even several years.

This season’s plot is as strong as the advertizing department’s Photoshop skills.

The other brother will have countless flashbacks of what life was like while his sibling was in the hellish place, and he’ll express both guilt for allowing himself to enjoy it and his feeling that something was missing without the life of a hunter. As the season progresses, his flashbacks will take on a bittersweet dichotomy: Increasingly cloying scenes where the viewer sees just how much he wants to hang on to the life he had while the brother was gone, and a growing certainty that the old life must be forever abandoned now that the brother is back. Finally some big event will happen that makes the decision for him; it will most likely involve violence against the woman he wants to stay with.

Flashbacks are best when used very sparingly, regardless of the medium. The problem with Supernatural is that the writers don’t seem to see any problem with basing entire seasons on them, and season eight seems to be ratcheting up this tendency to extreme proportions. This is doubly problematic because shows like Supernatural, by design, also rely heavily on foreshadowing and premonitions of the evil to come, played out over massive story arcs. That means that a huge swath of screen time is taken away from the here and now.  The episodes that do focus entirely on the present often end up being fluff and filler episodes, only tenuously connected to the rest of the show.

What is lacking is a significant amount of episodes that progress the plot in the present time. That type of episode should be the rule, not the exception.

The Winchesters’ relationship also seems to have stagnated. Here’s the thing with tension: It is always ruled by pacing, uncertainty, and exposure. There is rarely enough time given between the brothers’ spats and tantrums, so there is no longer any tension in the fights.

If the viewer knows for a fact that the brothers will quickly be at each other’s throats again, even if they resolve their current argument, there is no tension. There needs to be the possibility for a happy, friendly relationship if we are expected to have an emotional investment in their arguments. As it stands, Sam and Dean feeling angry/betrayed/undervalued/ignored/whatever at one another is just background noise. It is always there. They need to have some story arcs where the brothers are getting along very well in order to sell the drama when they are fighting.

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George Lucas Sells Lucasfilm to Disney for 4 Billion

George Lucas sold off the Star Wars universe to Disney to the tune of 4 billion dollars. If that announcement isn’t shocking enough, Disney has already set a very approximate date for the next Star Wars film: 2015. (Also, I vote Nathan Fillion for Han Solo) . Disney has a trilogy planned, with more possibly to come after that.  There have been hints that we can expect a much bigger Star Wars presence in the Disney parks as well.

Am I terrible, disloyal fan if my very first thought was, “Well, it’s not like they could do a worse job than Lucas?” I love Star Wars. I respect and admire George Lucas for creating it. But I hated the new trilogy. Maybe if the filmmakers are held accountable to someone, rather than being surrounded by hired yes-men, we can expect a modicum of improvement. It won’t be anything like the original Star Wars, but neither were the prequels.

Perhaps the biggest question for the comic book community: Will this impact Dark Horse’s relationship with Star Wars? Can we expect a new comic series from Marvel?

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